ZEU36RSSS_4.jpeg

ProEXR File Description =Attributes= cameraAperture (float): 26.320002 cameraFNumber (float): 2.000000 cameraFarClip (float): 1000000015047466200000000000000.000000 cameraFarRange (float): 1000.000000 cameraFocalLength (float): 40.000004 cameraFov (float): 35.478451 cameraNearClip (float): 0.000000 cameraNearRange (float): 0.000000 cameraProjection (int): 0 cameraTargetDistance (float): 144.539536 cameraTransform (m44f): [{1, 0, -0, -0.0511832}, {0, -1.15981e-008, -1, -0.0523865}, {-0, 1, -1.15981e-008, 144.54}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 5999, 4001] displayWindow (box2i): [0, 0, 5999, 4001] lineOrder (lineOrder): Increasing Y name (string): “” pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 type (string): “scanlineimage” =Channels= A (half) B (half) G (half) R (half) VRayDiffuseFilter.B (half) VRayDiffuseFilter.G (half) VRayDiffuseFilter.R (half) VRayExtraTex_Map #15.B (half) VRayExtraTex_Map #15.G (half) VRayExtraTex_Map #15.R (half) VRayMtlID (uint) VRayObjectID (uint) VRayReflection.B (half) VRayReflection.G (half) VRayReflection.R (half) VRaySampleRate.B (half) VRaySampleRate.G (half) VRaySampleRate.R (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half)

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